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Browsing: Design
The Design section explores creativity at every scale, from furniture and interiors to experimental objects and product innovations. Design here is seen as a discipline of problem-solving and imagination, where material, craft, and technology come together to shape the spaces and tools of daily life.
Features highlight projects that push boundaries, whether through sustainable materials, digital fabrication, or rethinking everyday objects with fresh intent. From timeless classics to emerging ideas, this category captures how design continues to evolve, offering insight into the practices and philosophies that define contemporary aesthetics and function.
Apple is rumored to be working on a new headset that is expected to have a number of innovative features. The success of the headset could potentially be revolutionary, similar to the impact the original iPhone had on the smartphone market.
The 3D-printed zoetrope, All Things Fall, was created by London-based artist Mat Collishaw in 2014 and inspired by the story of “The Massacre of the Innocents.”
MARS Studio designed an art installation themed on “Hedgehog’s Dilemma” for the urban animal section of the Shenzhen Bi-City Biennale.
Designed by Javier Camacho, Game Designer Bot is a video-game designer assistant where everyone can ask for advice, and get useful answers, ideas, and tips.
The concept of the EctoLife facility was designed by biotechnologist and science communicator Hashem Al-Ghaili which shows what childbirth might look like future. The artificial womb facility is powered entirely by renewable energy.
The Arabesque Wall (2015) is Michael Hansmeyer’s project that explore computational architecture; a structure that amazes for its colossal complexity – 3 meters wall of 3D sand-printed elements that uses 200 million individual surfaces, with intricate and detailed arabesque ornaments.
The Mille-feuille Pavilion is a robotically fabricated temporary pavilion, installed at the University of British Columbia. The pavilion was made by students and industry professionals seeking to learn more about the roles of robots in timber fabrication.
MicroNature is a public art installation created by EID Arch Jiang Ping Studio for Design Shanghai / Xintiandi Design Festival 2022. Create an immersive and interactive experience with a strong sense of sensibility and create fun in the neighborhood, and stimulate the imagination of rejuvenating the city through acupuncture-like intervention.
Designed by Mercedes-Benz in collaboration with the AVATAR team, the VISION AVTR aims to embed themes such as sustainability, technology, and innovation uniting the journey to a fully-electric future.
all(zone)’s MPavilion 2022, designed and delivered by a female-led team, experiments with materials never before used in Australia to create a joyful environment for MPavilion’s summer programs in the Queen Victoria Gardens.
