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‘Topology-Based Modelling With Blender’ explains the correlation between mesh-topology and tessellation strategies to create parametric models.
Spatial Effects with Midjourney 2.0 will focus on generating images of provocative spatial volumes (interior or exterior), along with effects and atmospherics.
The workshop will teach how to expand architectural concepts using Midjourney’s commands, as guidance. On the other hand, we will develop solid skills to further control geometry, materiality and atmosphere creation using Stable Diffusion + Controlnet, including inpainting techniques.
Computational Design: NEXT 14 brings together pioneers from all industries to discuss the new emerging technologies in architecture & design.
The Biomorphic Topologies will explore the using Cinema 4D and Corona Renderer in depth during the design process and for post-production.
Midjourney Design will teach how to undertake commissioned projects using AI, learning to curate, evaluate, and critique their results towards their own goals.
The workshop will equip the participants with the knowledge and skills needed to develop and execute a successful social media strategy as architects.
The Computational Dreamscape will demonstrate how Grasshopper 3D can help to have a dynamic and fast workflow, and fully control geometries.
This workshop aims at promoting a methodology that leverages AI and computational design as paradigms for creativity and inspiration.
This workshop will focus on generating images of provocative spatial volumes (interior or exterior), along with effects and atmospherics.
